Activision (or you could say Microsoft…) has confirmed that it has used artificial intelligence to create content…
For months, players of Call of Duty: Black Ops 6 and Call of Duty: Modern Warfare III have been saying that they believe generative AI was used for art elements. Activision, however, has said nothing… until now, and buried in the publisher’s rather formal-sounding announcement (which can be seen at the bottom of Call of Duty’s Steam page) is the following sentence: “Our team is using generative AI tools to develop some in-game assets.”
Last year, Wired reported that one of the business cards in the $15 Yokai’s Wrath bundle looked suspiciously AI-using. A few weeks later, after the release of Call of Duty: Black Ops 6, the public pointed out obvious AI traits in the holiday-themed loading screen. Suffice it to say, the zombie had six fingers. Zombies Gobblegum was similarly “extra,” and there are other oddities with the Hard Breakup calling card.
Disappointingly, I just grinded for an AI generated calling card.
byu/Poodonkus inblackops6
Activision didn’t specify if they used generative AI for the 2D loading screens or the promotional calling cards, but the Steam announcement confirms that as well. If they’re “lazy” for a Christmas thing, it’s passable, but when it turns out for a paid bundle that it’s not the work of human hands and that people grind for hours to get it, it’s unfair…
“Disappointingly, I just grinded for an AI-generated business card. I had heard of a cool pin-up style business card for completing this challenge, but I didn’t expect to find out after trying to figure out what was supposed to be on her belt (surprise, just shapeless artifacts of a neural network image generator) that there were glaring hallmarks of an unrefined AI-generated image. Remake this calling card, hell, trace it if you must. But show us players some respect,” wrote Reddit user Poodonkus in December.
And they’re not alone.
Source: PCGamer
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