Battlefield: Bad Company 3: The Director had Plans, but DICE Rejected Them!

Despite the popularity of Battlefield: Bad Company 2, DICE just didn’t want to make a third installment…

 

Battlefield: Bad Company 2 featured destructible war zones that captured the hearts of players and incredible audio design. Despite this, DICE never gave the green light for a third installment in the spin-off series. But that hasn’t stopped David Goldfarb, the director of the second installment, from planning one. He recently revealed these plans on Twitter after rediscovering the first three pages of a Bad Company 3 script. He had forgotten that he had found the shop where Haggard worked. It was Adiosvidaniya, and he was freaked out by how much of it might actually be accurate.

He was referring to how the script reflected Russia’s seemingly intrusive influence on American politics. Haggard is also the demolitions expert for the single-player campaign in Battlefield: Bad Company 2 and helps out our squad in his comedic way. Goldfarb shared a snippet from the script for the third episode, which features a scene in which Haggard convinces a teenage shoplifter to return the items he stole from the store where Haggard works, while his parrot, Miss July, speaks in imitative sentences. This doesn’t tell us much about Goldfarb’s plans, but what he tells the fans does.

He tells us what happened after the second part. That ended (cliffhanger style…) with the Russians invading Alaska, and the short version is that Russia won and partially occupied Alaska. Goldfarb agreed with a fan’s suggestion that our protagonists had been kicked out of the military, and yet they teamed up for an impossible mission. The problem is that Goldfarb essentially wrote the concept himself, so it’s not clear if the game would have gone that route if DICE had agreed to develop it.

The studio, according to Goldfarb, was not involved in the project…

Source: PCGamer

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