If you loved Metal Gear Solid 3, we’ve got great news: the infamous ‘Guy Savage’ mode is returning in the remake, and the studio behind Rising: Revengeance, PlatinumGames, is responsible for its revival.
The release of Metal Gear Solid Delta: Snake Eater is fast approaching, and early reviews are already surfacing online. In tandem with this, Konami dropped a surprise announcement: they’re bringing back the long-lost secret mode Guy Savage, which originally appeared in the 2004 PS2 release but was removed from later editions. And the best part? PlatinumGames has reimagined the remake version.
This hidden nightmare segment, originally directed by Shuyo Murata, was exclusive to the original Metal Gear Solid 3: Snake Eater on the PlayStation 2 but was omitted from subsequent HD Collection and 3DS versions. Now, Konami has officially confirmed on X (formerly Twitter) that Guy Savage is making a comeback in the remake—complete with the visual power of Unreal Engine 5.
The Secret Hack & Slash Nightmare of MGS3
If you’re unfamiliar with Guy Savage, here’s the scoop: it was a secret mini-game that launched when players saved and reloaded the game while Snake was imprisoned in Groznyj Grad. It switched to a brutal hack & slash gameplay where you controlled a different character and fought off eerie enemies using combos.
But this wasn’t just an easter egg. Development notes explain, “The Guy Savage mini-game—Snake’s nightmare in his cell—was a prototype for a future Konami game still in development, directed and designed by Shuyo Murata, one of the core creators behind MGS3.” Later, dataminers found references to ZOE3 (Zone of the Enders 3) in the game files, meaning Guy Savage was actually an early version of the internal project Anubis 2, which was even showcased at the Tokyo Game Show in 2011 (thanks to Arc_Hound) before ultimately being canceled.
Since this mode was only ever featured in the PS2 version, many fans assumed the remake wouldn’t bring it back. But Konami clearly thought otherwise and handed the job to none other than PlatinumGames, the studio known for hits like Bayonetta, NieR: Automata, and Metal Gear Rising: Revengeance. While Guy Savage may not be widely known, it’s clearly a part of MGS history worth preserving.
Source: 3djuegos




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