“The modern Fallout games have their own charm: they’re unique in their own way, and loved by many,” says Tim Cain, the creator of Fallout.
Under Bethesda’s stewardship, the Fallout series has seen monumental shifts: first-person gameplay, FPS mechanics, base construction, and its transformation into a survival MMO have taken it far from its original roots. Since Fallout 3, the series has ventured into various new directions, many diverging from the initial vision of its creators.
Tim Cain, the mastermind behind the original Fallout, had a different trajectory in mind. Back in the late ‘90s, after leaving Interplay, he opposed the idea of multiplayer expansions. “Fallout wasn’t made for multiplayer,” he remarked when Interplay approached him for insights. While Fallout Online never came to fruition, elements of its concept are evident in Fallout 76.
Despite the radical changes since Cain left the series, he doesn’t view them negatively. “We were aiming for a different path,” he explains. “That doesn’t mean this one is bad. People immediately think, ‘Oh, so it’s bad?’ No, both versions have their own merit, and they resonate with different audiences.”
The first two Fallout games were groundbreaking successes, but Bethesda’s adaptations have brought the franchise to unparalleled heights. While fans eagerly await the next major Fallout installment, Bethesda continues to enhance Fallout 76, and Amazon is producing a second season of its Fallout TV adaptation.
“How many played Fallout 3 and 4? Far more than those who played the first two combined,” Cain says. “It’s arguably a different game now, but it’s still recognizable and beloved. If you enjoy it, embrace it, post videos, and have fun.”
Cain doesn’t understand the harsh critiques against modern Fallout. “Why waste hours detailing what you hate about a game?” he asks. “Gaming is deeply personal. There’s no such thing as a universally bad game, just titles that don’t work for you or me. Go to Steam, and I challenge you to find a game with purely negative reviews.”
Source: PC Gamer
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