Divinity’s future success may be defined in part by Baldur’s Gate 3 mods. Larian Studios says it’s “taking notes on everything for the future”. The team openly admits that several interface upgrades were left out due to time constraints, and they’re now leaning on mods as inspiration for upcoming RPGs. Larian is treating Baldur’s Gate 3 mods as a direct information pipeline: “we’re taking notes on everything for the future”.
Larian Studios didn’t just give modders a wide-open playground in Baldur’s Gate 3 – it’s also turning their work into a living testbed for ideas that could end up in future games. After official mod support became an undeniable phenomenon, surpassing 350 million downloads since it was enabled on consoles, the studio has started closely monitoring what the community builds and is doubling down on a philosophy that aims to benefit both developers and players alike.
Baldur’s Gate 3 mods could make Divinity far more intuitive
Larian Studios has confirmed it’s taking a hard look at Baldur’s Gate 3 UI mods in particular. The point is to pinpoint which parts of the game feel confusing or unnecessarily dense for players, and to see how modders are streamlining systems the original design never planned to overhaul. The design director behind the Divinity series has been unusually frank about it, explaining that the team had a long list of quality-of-life improvements in mind, but simply couldn’t fit many of them into the official release due to how massive their latest RPG had become.
When a project reaches that kind of scale, priorities naturally shift toward stability and story delivery, and smaller usability upgrades – the kind that would make menus smoother and navigation faster – often get pushed down the list. But now that the game has been out for more than two years and modders are fully invested in reworking Baldur’s Gate 3, Larian is watching which menus people keep tweaking and what accessibility features they consistently choose, so the same design blind spots won’t show up again.
“We’re definitely looking at them”, the studio confirmed (via Gamesradar), acknowledging that the community often finds surprisingly simple answers to issues that look complex on paper. That feedback loop helps Larian identify friction points like inventory handling or spell readability that modders have already solved in clever ways. In that sense, fans are acting as a practical proving ground, helping ensure that Divinity – Larian’s next fantasy RPG – feels far more intuitive right from day one.
Source: 3djuegos


