What’s more, players will be getting their hands on Warhorse Studios’ next game fairly quickly.
With the Kingdom Come: Deliverance series, Warhorse Studios has established itself as a leading game development studio that refuses to compromise on immersive historical role-playing games. Although the second installment in the series, released last year on PlayStation 5, Xbox Series consoles, and PC, was more accessible than its predecessor, which was updated for current-generation consoles this year, it made no concessions to its roots. The next installment in the series, which Warhorse refuses to call Kingdom Come: Deliverance 3 because it recently registered the Kingdom Come: Salvation trademark, will remain part of the franchise and follow in the footsteps of its predecessors, even though the series has now achieved significant commercial success.
In a recent interview with the Shanghai Daily, Tobias Stolz-Zwilling, PR Director at Warhorse Studios, shared some new details about the next installment in the series and how the studio is handling its Middle-earth-themed RPG project. Regarding the next installment in the immersive RPG series, Stolz-Zwilling reiterated that its release is planned for the next fiscal year, 2027–2028, specifically between April 2027 and March 2028. This is surprisingly fast, considering that Kingdom Come: Deliverance 2 was released in February 2025. The likely explanation is that this new game is not a full-fledged sequel but rather a spin-off, as suggested by the new trademark.
The studio’s core team is actively working on this game, while another internal group is conducting early research and development on a Middle-earth-themed RPG. Even more interestingly, the commercial success of the second installment in the series has not changed Warhorse Studios’ design approach. The studio remains committed to a realistic, historically grounded RPG formula, refuses to casually alter the series’ core elements merely to follow market trends, and aims to preserve the game’s unique and immersive medieval experience. While this was to be expected given Warhorse Studios’ track record, it is still reassuring to know that the elements that make the series so immersive will not be diluted in order to follow the market trends that are homogenizing so many open-world games, regardless of whether they contain RPG elements.
Since Pearl Abyss demonstrated with Crimson Desert that allowing players to discover core mechanics independently and offering free-form combat can still lead to a successful release, the next Kingdom Come game should have no trouble succeeding while continuing to follow its uncompromising and immersive RPG formula.



