Kingdom Come: Deliverance 2 was one of 2025’s standout open-world RPGs, and Warhorse Studios’ medieval Bohemia is now heading to Nintendo Switch 2. Nintendo confirmed during its September 8 Direct that the Royal Edition will launch sometime in 2027, bringing the base game and all three major expansions to the hybrid console.
Nintendo has repeatedly emphasized that Switch 2 would welcome far more ambitious third-party games than its 2017 predecessor, and Kingdom Come: Deliverance 2 may become one of the most interesting examples of that strategy. Warhorse Studios originally developed the RPG for PC, PlayStation 5 and Xbox Series X|S, with a much denser and more technically demanding open world than the first game. That alone makes the Switch 2 version noteworthy, especially because the game runs on CryEngine and can place considerable pressure on hardware in large cities, forests and crowded combat sequences.
Compromises are naturally expected. Nintendo and Warhorse have not yet published official performance targets, but the first footage appears to run at a more restrained frame rate, making a 30 FPS target seem likely. Some visual reductions are also visible, which would hardly be surprising for a game originally designed around substantially more powerful console and PC hardware. Exact resolution targets, graphics modes and any potential use of technologies such as DLSS have not yet been confirmed, however, so those details remain open until the developers provide proper technical specifications.
Kingdom Come: Deliverance 2 Will Arrive on Nintendo Switch 2 With All Content
The biggest advantage of the Switch 2 release is that Nintendo players will not receive only the base game. The version coming to the platform is Kingdom Come: Deliverance 2 Royal Edition, which includes every major update released for the RPG along with its three expansions. Brushes With Death, Legacy of the Forge and Mysteria Ecclesiae will all be included, allowing Switch 2 owners to begin with the most complete package available.
The announcement is not entirely unexpected. Warhorse had previously suggested that a Switch 2 port was possible, with cinematic director Petr Pekař pointing out in an earlier Gamereactor interview that the first Kingdom Come: Deliverance had already made its way to Nintendo hardware and was well received. He also noted that the cinematic sequences were highly optimized, something that could prove useful when adapting the sequel to more limited hardware. The second game is obviously a much more demanding production, though, making it especially interesting to see what compromises are required to preserve its large cities, expansive countryside and highly detailed medieval environments.
One of the defining qualities of Kingdom Come: Deliverance 2 is that Warhorse does not approach its setting as a traditional fantasy RPG. There are no dragons, wizards or spells. Instead, the game focuses on the politics, social structures, weapons and everyday realities of 15th-century Bohemia. Numerous interconnected systems attempt to simulate Henry’s life in a believable way, from combat and equipment to reputation and how different characters react to his behavior, meaning the Switch 2 version could face challenges that extend well beyond raw graphical performance.
Warhorse is meanwhile working on other projects as well. The studio is developing a new Kingdom Come spin-off and is also involved with an open-world RPG set in the universe of The Lord of the Rings. That has not prevented the team from bringing Henry’s second adventure to another platform, although no specific release date has yet been announced. For now, the only confirmed window is sometime in 2027.
The biggest question is therefore how successfully Warhorse can handle the technical conversion. If the studio manages to preserve acceptable image quality and stable performance, Kingdom Come: Deliverance 2 could become one of the most ambitious third-party ports on Switch 2. It will also be fascinating to see how well the game’s slower, highly detailed and deliberately realistic RPG structure translates to handheld play.
Source: 3DJuegos



