The publisher believes that AR, augmented reality is more interesting than VR at the moment.
In their first quarter financial report call, Electronic Arts’ CEO, Andrew Wilson, said that at least (!) two years should pass until VR is capable of reaching the mass market, and until then, they’d rather concentrate on AR instead.
Wilson also boasted their engine, Frostbite. He believes it is continuously innovated, as all their internal development teams have switched to this engine (previously, the Mass Effect trilogy was made with Unreal Engine 3). He didn’t answer if the PlayStation 4 Pro/Xbox One X will prompt them to release an updated version of Frostbite, though. 12 games are made with this engine at the moment.
We’d like to see a proper VR game (not an experience!) made with the Frostbite engine, that’s for sure.
Leave a Reply