The Game Awards was held yesterday evening (or early morning today, if you’re from Europe) – did it manage to bring surprise winners in the categories, or are there disappointments? The answer is in the list. (Brackets have the developer, publisher.)
- Game of the Year – Recognizing a game that delivers the absolute best experience across all creative and technical fields: Sekiro: Shadows Die Twice (From Software / Activision)
- Player’s Voice: Fire Emblem: Three Houses (Intelligent Systems / Koei Tecmo / Nintendo)
- Best Game Direction – Awarded for outstanding creative vision and innovation in game direction and design: Death Stranding (Kojima Productions / Sony Interactive Entertainment)
- Best Narrative – For outstanding storytelling and narrative development in a game: Disco Elysium (ZA/UM)
- Best Art Direction – For outstanding creative and/or technical achievement in artistic design and animation: Control (Remedy Entertainment / 505 Games)
- Best Score / Music – For outstanding music, inclusive of the score, original song and/or licensed soundtrack: Death Stranding (Kojima Productions / Sony Interactive Entertainment)
- Best Audio Design – Recognizing the best in-game audio and sound design: Call of Duty: Modern Warfare (Infinity Ward / Activision)
- Best Performance – Awarded to an individual for voice-over acting, motion, and/or performance capture: Mads Mikkelsen as Cliff in Death Stranding
- Games for Impact – For a thought-provoking game with a profound pro-social meaning or message: Gris (Nomada Studio / Devolver Digital)
- Best Ongoing Game – Awarded to a game for outstanding development of ongoing content that evolves the player experience over time: Fortnite (Epic Games)
- Best Independent Game – For outstanding creative and technical achievement in a game made outside the traditional publisher system: Disco Elysium (ZA/UM)
- Best Mobile Game – For the best game playable on a dedicated mobile device: Call of Duty: Mobile (TiMi Studios / Activision)
- Best Community Support – Recognizing a game for outstanding community support, transparency, and responsiveness: Destiny 2 (Bungie)
- Best VR / AR Game – For the best game experience playable in virtual or augmented reality, irrespective of the platform: Beat Saber (Beat Games)
- Best Action Game – For the best game in the action genre-focused primarily on combat: Devil May Cry 5 (Capcom)
- Best Action / Adventure Game – For the best action/adventure game, combining combat with traversal and puzzle-solving: Sekiro: Shadows Die Twice (From Software / Activision)
- Best Role-Playing Game – For the best game designed with rich player character customization and progression, including massively multiplayer experiences: Disco Elysium (ZA/UM)
- Best Fighting Game – For the best game designed primarily around head-to-head combat: Super Smash Bros. Ultimate (Bandai Namco / Sora Ltd. / Nintendo)
- Best Family Game – For the best game appropriate for family play, irrespective of genre or platform: Luigi’s Mansion 3 (Next Level Games / Nintendo)
- Best Strategy Game – Best game focused on real-time or turn-based strategy gameplay, irrespective of the platform: Fire Emblem: Three Houses (Intelligent Systems / Koei Tecmo / Nintendo)
- Best Sports / Racing Game – For the best traditional and non-traditional sports and racing game: Crash Team Racing Nitro-Fueled (Beenox / Activision)
- Best Multiplayer Game – For outstanding online multiplayer gameplay and design, including co-op and massively multiplayer experiences, irrespective of the game genre: Apex Legends (Respawn Entertainment / Electronic Arts)
- Fresh Indie Developer: Presented by Subway – Recognizing a new independent studio that released its first game in 2019: Nomada Studio for Gris
- Content Creator of the Year – For a streamer or content creator who has made an important and positive impact on the industry in 2019: Shroud – Michael Grzesiek
- Best eSports Game – For the game that has delivered the best overall eSports experience to players (inclusive of tournaments, community support, and content updates), irrespective of genre or platform: League of Legends (Riot Games)
- Best eSports Player – The eSports player judged to be the most outstanding for performance and conduct in 2019, irrespective of the game: Kyle ‘Bugha’ Giersdorf (Immortals, Fortnite)
- Best eSports Team – Recognizing an individual esports team judged the most outstanding for performance and conduct in 2019: G2 Esports (League of Legends)
- Best eSports Event – Recognizing a singular event (across single or multiple days) that delivered a best-of-class experience for participants, in-person fans, and the broadcast audience: League of Legends World Championship 2019
- Best eSports Coach – The eSports coach judged to be the most outstanding for performance and conduct in 2019: Danny ‘Zonic’ Sørensen (Astralis, Counter-Strike: Global Offensive)
- Best eSports Host – The best host or commentator of eSports events (both in-venue and/or broadcast) in 2019, irrespective of game or language: Eefje “Sjokz” Depoortere
Congratulations to the winners. And Death Stranding did not take that many awards, so there might have been no conflict of interest after all. Disco Elysium, however, took a lot of awards, and that is indeed a good game…
Source: Gematsu
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