TeamKill Media says that the PlayStation 5 comes first for them – the PlayStation 4 port will only happen after the PS5 release.
Quantum Error starts showing more of itself over on Twitter. We already wrote about the game when it was announced, but since then, the sci-fi horror title (in development for PlayStation 5 and PlayStation 4) got more and more details confirmed.
„Testing physics collision sounds, grenades and explosive barrels. 99.9% of objects in Quantum Error will be physically simulating,” the devs say. They also added , „any footage we post in these first stages will be from our development PCs. We will make note if the footage is on the hardware later down the road of development,” which is fair.
There’s also an image below, and they commented „the new screenshot included in our interviews is the moment in the game where you are attacked by a separatist group going by the name Wu Yan.”
They are also „targeting 4K 60 FPS full ray tracing. The quality settings of the ray-tracing will depend on how things run”, so if the PlayStation 5 wouldn’t support the highest possible settings, then they might have to cut back the RTX quality. „Ray-tracing is not too far off from doing full dynamic lighting, it reacts like real-world light. In engine so far pretty easy and results are beautiful,” they added. They are using Unreal Engine 4 for developing Quantum Error.
We also said PlayStation 5 first in the title for a good reason: they „are developing for the next generation first. The PlayStation 4 version will be ported from the PlayStation 5 version. We are going for full new tech first,” TeamKill says, and they can’t say whether it will be a PlayStation 5 launch title or not. They’ll have to see how the development progresses.
Quantum Error, where the Earth is not safe for the humanity anymore, is in development for PlayStation 5 and PlayStation 4. It seems pleasant – we are excited about it.
Source: DualShockers
Testing physics collision sounds, grenades and explosive barrels.
99.9% of objects in QE will be physically simulating ?#quantumerrorgame #ps5 #ps4 #fps #cosmichorror #fpsgames #ue4 #gamedev pic.twitter.com/0Dp0R31UD4
— QUANTUM ERROR (@quantum_error) March 28, 2020
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