Some games will reach 120 FPS, as allowed by the hardware and its makers.
Over the past few weeks, Microsoft has made it pretty clear that the Xbox Series X hardware won’t skimp on power to cope with next-gen gaming. In fact, there has been a lot of talk about 4K resolution and rates of up to 120 images per second, although from Redmond they clarify (once again) that the standard will be 60 FPS.
Responding to the concerns of a Twitter follower, Aaron Greenberg – one of the visible faces of the Xbox division – openly explains that
“60 FPS will be the standard result, but the architecture allows us to support a maximum of 120 FPS .”
Of course, it is up to the developers to balance the graphic resources of their games until they find their ideal balance between resolution, fidelity and fluidity; so there will be games where higher rates are easier to achieve than others.
Keep in mind, on the other hand, that the 60 FPS standard does not mean at all that we are not going to see games running at 30 FPS on the new Microsoft console. In fact, we can already see the characteristics of games optimized for Xbox Series X , where some promising titles such as Assassin’s Creed Valhalla or Scarlet Nexus do not promise to reach 60 FPS. But in gross numbers, 6 of 13 games already anticipate that framerate, while DIRT 5 bets for no less than 120 FPS.
60fps will be the standard output, but the architecture allows us to support up to 120fps.
— Aaron Greenberg ??♂️❎ (@aarongreenberg) May 7, 2020
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