No, we don’t mean the video comparing the 2008 original with 2023 (we’ve embedded that as well), but the video comparing the remake’s performance on consoles and PC.
Electronic Arts Motive’s game doesn’t look too bad on PC, but we’ve seen better (and unfortunately, Denuvo pulls back the performance here, too), and the flaw of some stuttering makes the experience worse. Hopefully, Motive can fix it (because Striking Distance Studios’ Denuvo-laden game The Callisto Protocol, even with its latest update, still sucks on PC) because Isaac Clarke deserves better than this.
But it’s not just about the PC version in ElAnalistaDeBits’ video. According to his test, the PC version looks the best (slowly becoming the trend again because console hardware is fixed generation by generation, and there’s not much chance of a half-generation new model from Sony and Microsoft now). Still, there are differences between the PlayStation 5 and the two Xbox Series models, but nothing too significant: the variable rate shading (VRS) on the PlayStation 5 is more aggressive.
You’ll see the PC’s high graphics settings on the consoles, but the Quality mode does it at a lower resolution (1440p)with ray tracing at 30 FPS. The Performance mode on both consoles runs at dynamic resolution at 2040x1080p with VRS but without ray tracing. Motive has removed this technology from the Xbox Series S version, and it runs at dynamic 1440p with VRS. In terms of loading times, the Xbox Series X was a tiny bit faster than the PlayStation 5, which is unusual because we’ve usually seen faster loading on PS5 versions of games. According to the video’s creator, Dead Space Remake has one of the best lighting and sound systems.
Dead Space Remake is available now for PlayStation 5, Xbox Series, and PC (where you don’t have to install Origin on Steam).