Sony Has Fixed A Critical Vulnerability On The PlayStation 5

The company has also paid a substantial sum to the person who discovered the vulnerability…

 

Aapo Oksman posted on Twitter that PlayStation recently closed a HackerOne bug hunting ticket he submitted. This came as quite a shock to the PlayStation hacking community, as Oksman was paid $50,000 for his discovery. That’s not a small amount, and Sony doesn’t often hand out that much. It only gives that much to security professionals for the most serious console vulnerabilities (because it takes a bit of software and architecture knowledge to find them). According to him, there is a lot of speculation about this, but Oksman will reveal more information at a later date. He then asked if he should present what he found at a security conference.

Meanwhile, the PlayStation 5 hacker community could be on the verge of some big revelations. On Twitter, Jose Coixao wrote that he had gained full access to the console’s test machine features. The jailbreak (hack) of the PlayStation 5 was already done in 2022, but so far nothing significant has come out of it. Anything that gives full access to the console could be good for the homebrew and hacking crowd. (Here we would only add to the former that we would be curious about PS5 homebrew developments, because there is no such thing specifically; this is not the NES or GB tier!)

We’ve already seen the PlayStation 5 hardware modified in a number of ways. Just this week, for example, we reported on a neat solution when we saw the PlayStation 5 cast in the form of a tablet, which would be a much more useful piece of hardware than the PlayStation Portal (which Sony released with limited functionality; why not run games from the cloud?). In fact, we’ve already written about a model that could truly be called slim, as the redesigned PlayStation 5, which launched in the fall, is indeed smaller and lighter, but it’s not the same shrinkage that the PlayStation 2 experienced when the PS2 Slim was born…

This year we may find out what the vulnerability actually affected; Sony has already learned from its mistake.

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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