PlayStation 5 Pro: Are We In For A Big Performance Leap? [VIDEO]

The video from a not-so-reliable insider was followed by a much more “solid” informant, and it seems that there must be some truth to what is being said.

 

In the video embedded below, Moore’s Law Is Dead talks about a supposedly leaked document about the half-generation console update. There will be three key elements to the yet to be officially announced PlayStation 5: a larger GPU with faster system memory; an improved ray tracing architecture with three or even four times the performance of the base PlayStation 5; a unique machine/deep learning architecture with 300 TOPS (trillion operations per second) 8-bit, 67 TFLOPS 16-bit floating point processing power to power the PlayStation Spectral Super Resolution (PSSR) upscaling/anti-aliasing solution, which is better than AMD’s FSR 2. PlayStation uses its machine learning algorithm to perform super-resolution processing on input data to create color buffers at the maximum 4K resolution currently supported. Future planned updates will introduce support for up to 8K resolution.

According to the document, machine learning temporal anti-aliasing (TAA) replaces native TAAU (temporal upsampling) with an input similar to Nvidia’s DLSS or AMD’s FSR and full HDR support. It uses pre-trained graph parameters and therefore does not need to be trained per game. It uses about 250 memory and upscales from 1080p to 2160p in about 2 milliseconds.

Tom Henderson then confirmed the whole thing. With that said, hearing all this from multiple sources, there really must be some truth behind it. However, it seems that the PlayStation 5 Pro is using its own AI-based upscaling, rather than AMD’s, as we’ve previously suspected. Sony’s in-house developers received their devkits in September last year, while outsiders did not get theirs until January. Henderson added that Sony will distribute devkits that match the final hardware in the spring.

Sony reportedly still plans to release the PlayStation 5 Pro by the end of the year, but since the company has written off the fiscal year that starts in April for games, the console may not arrive until next year. What is certain is that Sony would like to see the half console in stores by the time Grand Theft Auto VI is released.

Source: WCCFTech, Insider Gaming

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