UPDATE: Katsuhiro Harada, the Tekken-boss talked a few words about Akuma, who is making a guest appearance jumping over from Street Fighter.
„The biggest challenge with Akuma was to make him look like he was in Street Fighter. In those games, his projectiles are two-dimensional, and we had to work hard to recreate them in 3D.”
He also added that thanks to Unreal Engine 4, he is now able to create seamless transitions between gameplay and cutscenes to make Tekken 7 fun to watch, not just to play. The game should be out in 2017 on PS4 and X1, but the PC version isn’t unlikely either.
ORIGINAL: A quite detailed trailer arrived by Bandai Namco; this one is interesting especially because of Akuma and Nina Williams. The latter character has been a mainstay ever since the first game – she was announced earlier in January. Akuma‘s appearance is more surprising, though – he joins from the Street Fighter crew and he also gets a big role in the storyline as well.
While we still see the arcade version, don’t forget that the console versions will be based on the Fated Retribution update. That also means the PS4/X1 ports will receive the new gameplay mechanisms, too, including the Rage System. You will be able to buff your fighter, and this puts another layer of strategy around the fighting gameplay.
Tekken 7‘s PlayStation 4 port was announced during October’s Paris Game Week. Katsuhiro Harada‘s game will also support the PlayStation VR as well. The Unreal Engine 4-using fighter should be out by the end of 2016, which will make the game a rival of Capcom’s Street Fighter V.
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