A top 100 list has surfaced about countries and revenue.
Newzoo‘s () chart „features the top 100 countries ranked on global game revenue estimates for 2017 in descending order. These estimates are based on a combination of primary consumer research, transactional data, quarterly company reports, and census data. The revenues are based on consumer revenues generated by companies in the global games industry and exclude hardware sales, tax, business-to-business services, and online gambling and betting revenues.”
The list is led by China, which isn’t a surprise. They are followed by the US, Japan, Germany, the United Kingdom, and South Korea. All countries are important markets, so they were bound to be in the top 10. However, there are some surprising countries: Indonesia is 16th, Poland is 23rd, Venezuela (!) is 41st, Ukraine (!) is 43rd, Kazakhstan is 45th. Central Europe is mostly in the second half of the chart, with Romania (47th) being the highest, and our country, Hungary, is just 56th.
Perhaps games should not be priced like in Western Europe, because while an American can spend 60 bucks on a brand new AAA game without much problem for most of the time, a Hungarian, or any other country’s gamer around it (except for Austria with its 30th place), would find it hard to spend 60 euros on a title, and then we haven’t even considered the season pass or the DLCs yet.
Leave a Reply