Assassin’s Creed And Watch Dogs Share The Same Universe!

Assassin’s Creed: Origins, which is touted as a major leap forward, modernizing the experience, according to its creative director, seems to share the same universe with another Ubisoft franchise, Watch Dogs.

To not spoil the plot, we’ll write it without names: in Assassin’s Creed: Origins, there’s a modern portion of the game. There, someone owns a laptop with deceased people’s information. One of them was part of IV, and this person was in Chicago, dying there. Who’s that on the image? Isn’t that… Aiden Pearce?

GamesIndustry interviewed Assassin’s Creed: Origins‘ creative director, Jean Guesdon, and he revealed why the dev team (who worked on AC IV: Black Flag as well) wanted to renew the gameplay: „In all Assassin’s Creed games… when it comes to gameplay, we always strive to bring some new things. With Assassin’s Creed Origins, we wanted to take a major leap forward and modernize the experience, which is why we touched so many new other things: bringing in the eagle, the ability to swim everywhere, to climb rocks, to shoot arrows, merging the melee combat with the ranged. All the gameplay is the modern path, moving to RPG.”

He also defended the eagle, Senu, because it might be too similar to the drone in Ghost Recon: Wildlands: „We always start from the game we want to make, and what makes sense in that game. Which features make sense? The grappling hook in Assassin’s Creed Syndicate, for example, made perfect sense because London was the highest city we have ever had. Some buildings are six, seven stories high so we needed something to be able to climb very fast – that came from that need. With Assassin’s Creed Origins being a very different world, we came up with different options.

We made a giant world which is filled with AI that’s persistent and global, so all living beings in the world live – even far away from Bayek. This is very interesting because it creates situations that we developers didn’t predict. So why the eagle? Yes, partly for the strategic perspective on nearby locations, but we also wanted it to have a new perspective on a much bigger scale, so you can see the world live very far away and set yourself objectives. That has nothing to do with other games.”

Fair enough. Let’s hope that Aiden Pearce won’t turn out to be someone with Assassin origins!

Source: Kotaku, WCCFTech

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