Wizards of the Coast is about to start a massive attack.
The company’s president, Chris Cocks (who took the role in June 2016) formerly spent over a decade at Microsoft, including being the group product manager for the first Xbox, being a key person behind its launch. Now he told Glixel the following:
„We are looking at TV series or movie deals as well as more web-based content and actively pursuing a larger slate of video games for D&D. Right now we have a slate of four to five coming in 12 to 18 months and five or six set for 2020 and beyond across a variety of genres. At its core, D&D has a couple of things going for it: A rich lore and rich history and six or seven different worlds. That’s a rich vein to be able to tap into. Also, the history associated with it means that when you play D&D it feels very authentic because it’s a mature property and has had so many iterations of it. The secret to D&D is that the rules are just guidelines.”
That sounds like a massive plan, but won’t the quantity have a negative effect on the quality?
Source: Glixel
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