Hideo Kojima: Death Stranding Is Secretive For A Purpose!

His new game is also reflecting one, almost ordinary thing for most of us with this approach.

The Japanese genius told Variety why Kojima Productions‘ next game is so secretive: it’s a reaction to the social media that most of us tend to use nowadays! „In this time, people want immediate answers, but not only answers, but they also want to know what they feel. This is good, this is bad. This is a game I should like. This is a game I shouldn’t like. They want answers for what they should think. It’s like a math problem, where knowing the answer is not that important. The important thing is the process of getting to the answer,” he said.

He added that the marketing creates a ton of missed opportunities and that it would reveal too much of the game: „I don’t want to take away the most fun part for the players.” He also revealed that the game would have a different main goal from other games out there: „The goal of this game is to reconnect the world. A lot of people out there are interested in shooters, and people can do that in this game. However I would not recommend that, and through playing the game, people would realise that that is not the ideal option, although they will have that option.”

Death Stranding is in development for PlayStation 4.

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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