It will have elements in common with the desktop role-playing game, its creator explains how the CD Projekt Red will apply it to the game.
The guys from CD Projekt Red, the authors of The Witcher saga, are very happy to promise with the development of Cyberpunk 2077. One of the games that most expectations are currently raised. Now the creator of the original game on which it is based, Cyberpunk 2020, has spoken with the YouTube channel LastKnownMeal on ins and outs of the development of the RPG and, more specifically, on its system of acts and consequences.
Mike Pondsmith said the following:
“One of the key philosophies of the game is that your actions are going to have consequences… And that fits well with the foundations of the original board game, there was no karma system, but you had to keep in mind that if you shot someone from a band, their group would remember it. in which things happen. “
“Sometimes karma cannot fit well with an orderly approach of the dark side, light side type, sometimes it comes and bites you in the ass in a way you did not expect. We were joking the other day in the office about a time when you’re driving on a highway, someone overtakes you and you pick up your middle finger, then you go to the bank, and there’s that guy behind the counter, that kind of thing happens! “
“Karma, as I say, is not a matter of turning everything black or white, but your actions are going to have consequences. In the teaser trailer of Cyberpunk 2077 I loved the fact that the chosen song was called Personal Responsibility because it seems to me that says it all.
The very creator of Cyberpunk 2020, very close to the development of the RPG of CD Projekt Red, has recently spoken to give his blessing to the first person perspective of Cyberpunk 2077.
Source: LastKnownMeal
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