The PlayStation 4 was codenamed Project Orbis.
The PlayStation 4 was dubbed Neo, and the PlayStation VR was running under the name Project Morpheus. Is PlayStation 5 breaking the Matrix trend?
The ResetEra forums took a little search into the latest iteration of the Unreal Engine 4, which has a line in its source code that we need to mention.
If you have the engine, look it up for yourself: C:\Program Files\Epic Games\UE_4.20\Engine\Plugins\Online\OnlineSubsystem\Source\Public\OnlineSubsystemNames.h is the file location. And yes, you can see the name EREBUS there at the end of the list. The rest is self-explanatory, but the TST2 title also means that it’s a test platform. In other words, it’s possibly used for developer kits. And no, it’s not just some random coincidence, as it is also mentioned together with the PlayStation 4 and the Xbox One:
C:\Program Files\Epic Games\UE_4.20\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\PartyBeaconState.cpp
The second image has bPS4SeenOtherConsole as well, which means Sony might be working ahead of itself at the moment… plus, it could also mean that there might be backward compatibility to the PlayStation 4. We’d appreciate that!
But wait, there’s more – Erebus is from the Greek mythology, as a son of Chaos, with one of the first five beings in existence. Hmmm…
Source: ResetEra
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