Jon Warner, Anthem‘s director, thinks this way.
„If you look at BioWare games on a spectrum, from Baldur’s Gate to Neverwinter, and Jade Empire to Knights of the Old Republic, to Mass Effect and Dragon Age, you’ll see that the games have always been about evolving our technique and storytelling. The way that we look at it, Anthem is not a departure, it’s the continued evolution of our craft and our technique. I think once players get their hands on it and dive in they are going to find a world that is well realised and full of rich characters that you’re going to want to get to know, and you’ll be the hero of your own story. Honestly, that is the heart and soul of a BioWare experience,” Warner said in his interview with GamesIndustry.
BioWare started Anthem‘s development shortly after Mass Effect 3, and they retained the core concept of the game from the start, and the devs will continue to expand the game „for years to come” (which means Electronic Arts, the publisher, consider the game as having live services). The devs’ goal will be to engage the players for a long time.
Warner thinks it’s not an issue that several people have left BioWare in the past few years (Mark Laidlaw – Dragon Age creative director; David Gaider – Dragon Age writer; Drew Karpyshyn – Mass Effect writer; Aaryn Flynn – BioWare‘s general manager; James Ohlen – Baldur’s Gate and Dragon Age lead designer): „It’s fascinating. I think BioWare is a peculiar place in that we haven’t had a lot of departures for a period and there is always in the tech industry especially, and video games, in particular, a certain mobility in the workforce as people go from project to project, and people have tended to settle on BioWare for long periods of time. We still have lots and lots of veterans that have been around for a long time, and honestly, I think this is just BioWare being a little bit more like the rest of the industry as talent kind of flows…I think an important part of staying vital, staying relevant and being able to continue to tell interesting stories and create amazing experiences. I view it as natural and healthy.”
Anthem will launch on February 22 on PlayStation 4, Xbox One, and PC.
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