Is Scalebound Getting Resurrected?

The Xbox One/Windows 10 exclusive that was cancelled in early 2017 has some new rumours that it could be revived after all!

„I have confidence in my sources to report that it is my understanding that Scalebound has been resurrected as a project to be released as a Nintendo Switch exclusive. Given Microsoft’s previous involvement, it remains unclear to me whether development has been completely rebooted from scratch or, at the least, its ambition scaled back – seeing as it’s now destined for the nimble, but less powerful, portable home console,” NintendoInsider reports. Reportedly, Microsoft still owns the Scalebound IP’s rights, but they seem to have abandoned the game’s trademark in 2017.

From the other side, let’s look what Kotaku’s Jason Schreier thinks on ResetEra: „I’ll add to this that “Scalebound is coming to Switch” was absolutely a rumour floating around last summer. Anyway, didn’t PlatinumGames literally just announce an action game with co-op multiplayer as a Switch exclusive? I guess it’s possible that Nintendo is also paying for Scalebound, but why would they bother? My guess — and please be clear that this is a guess; I am not confirming or denying anything — is that PlatinumGames re-used a lot of Scalebound’s design and tech for Astral Chain, and people are just getting their wires crossed.”

Scalebound didn’t run that well on the Xbox One, meaning there would have to be a lot of work done to downscale the game properly to make it run on the Nintendo Switch. Still, we didn’t plan this way, but there is two news related to PlatinumGames today, and both involve Hideki Kamiya! (Kamiya was the director of Scalebound, and now, he supervises Astral Chain’s development…) Let’s not forget that Bayonetta 2 on the Wii U (it has a Switch port already) was funded by Nintendo, and they might have opened their wallets for the Switch-exclusive Bayonetta 3 as well…

Source: WCCFTech

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