Glen Schofield: would gladly return to the series.
In 2013, Dead Space 3 came out, and while it wasn’t the best in the trilogy, it was better than nothing. Since then, we jumped one (and a half?) console generation, and the dev team, Visceral, was closed by the publisher (Electronic Arts), leaving him in the cold. GameInformer has asked Schofield in the video below: which franchise that he worked on would he make a new chapter for? The answer was Dead Space. Its story would be separate from DS2 and 3 (especially because of 3 overcomplicating the plot).
Schofield says that if Dead Space 4 would exist, it would change its tone and visual style in modern environments, but it would expand with multiple elements, such as co-op – he doesn’t think that single-player games are dead, but he says that several projects get too big of a budget, bigger than what they should be.
Schofield explained what his dream game would be: it would be a sci-fi game with Dead Space elements, aliens, and horror, with an emphasis on shooting elements, as the genre has defined most of his career. (In other words, he’d basically make a new Dead Space game.)
He left Activision in December (he was one of the founders of Sledgehammer Games [Call of Duty: WWII]) – perhaps he might return to Electronic Arts.