Activision and FromSoftware announced how many copies of the game have been sold in only ten days.
„Sekiro: Shadows Die Twice has brought something very special and unique to Activision’s portfolio of games. It’s been an honour to work with From Software to help introduce a brand-new franchise to gamers around the world. The fans have made Sekiro: Shadows Die Twice one of the most incredible game launches of 2019 thus far. The game has performed well on all platforms including PC and we’re excited by the continued support from gamers and critics alike. It has been gratifying to see the enjoyment from fans when they overcome each challenge,” Michelle Fonseca, Activision’s vice president of product management and marketing, said in a press release. These words are used for a good reason, as Sekiro: Shadows Die Twice sold pretty well.
In ten days, more than two million copies of the game were sold total on PlayStation 4, Xbox One, and PC, and it is a respectable result seeing how this game isn’t a Grand Theft Auto or a Call of Duty title. From a new IP, it’s a very honourable performance!
There are more respectable data here, though. On its release day (March 22), Sekiro: Shadows Die Twice was the most watched game on Twitch. During the release weekend, 631 million minutes were watched, and in the launch week, it was over 1.1 billion. (They should have used hours instead, but that wouldn’t have too high numbers… but still, for the first figure, 10.5 million is still commendable.)
Congratulations to FromSoftware! Seeing how their PlayStation 4-exclusive Bloodborne needed five months to reach this figure, it’s an even more brilliant result for them!