There were ideas for a „KotOR 3,” but they never materialised…
VG247 has talked with Chris Avellone, who had insights as the writer of the second game – let’s see what the veteran has said: „When we finished the second [Knights of the Old Republic], we were all trying to restore our lives back to sanity. We did start working on the third game pitch because we always imagined the trilogy. Even when working on the second game, we [tried] to foreshadow what Darth Revan was doing in the second game, and he wasn’t always just ruthlessly and mindlessly blowing everything up. He actually had a larger plan because there were some greater manipulation and threat going on.
The third game involved you, as a player character, following where Revan went and then taking the battle to the really ancient Sith lords who are far more terrifying than the Darths that show up. These guys would just be monsters. These would have a level of power that was considerable, but at the same time you’d be able to dig more into their psychologies, and their personalities, their history, and even how they dealt with the player, how they talk with the player, the different powers they cultivated and developed, and for some of them like – they’re the ancients, so they’re not just ruling a solar system, [but] swathes of the galaxy.
So the places you travel to [you’d see] how they left their stamp on that world, or that solar system, or whatever collection of moons. You’d see how horrible that was. Part of that environment would tell a story about that. [That] would be a great, epic way to end the trilogy. The Old Republic is out there. We just didn’t get a chance to do it.” Wow!
Why didn’t Knights of the Old Republic III get greenlit? Let’s see what Avellone thinks: „I think part of the reason, and I’m just speculating, is that I think there was a team internal at LucasArts at the time that wanted to do it, so obviously they would have gotten priority over us. So I think that was one factor. Another factor is I think that… BioWare tried to do it a few times. They tried to pitch it and tried to pitch it, and were like, ‘Hey, we’re going to do a third game.’ But it just never seemed to actually go anywhere. So I don’t know whether people didn’t think there’d be enough sales, [or if] they didn’t care about doing a single-player game. I know a ton of people who would want to play [Knights of the Old Republic III], but obviously, maybe those numbers aren’t big enough, or whatever, so I don’t know what the deal was. So [the answer] is ‘I don’t know.’, It wasn’t us!”
The issue here is that Obsidian can’t work on Star Wars anymore unless that game would be an Xbox/Windows 10-exclusive title, as they are now part of the Xbox Game Studios. Still, it’s tough to see what Avellone had in store for Knights of the Old Republic III, which never managed to get anywhere.
Also, Star Wars games seem to suffer from Valve syndrome. Star Wars: Battlefront III from a decade ago? It never got completed, and neither did Knights of the Old Republic III. (And now, DICE doesn’t seem to work on Battlefront III either. Hmmm…)