So far, all we knew about the next generation PlayStation’s (PlayStation 5) GPU that it will be a custom AMD Navi – now, we can add more details to it.
TwistedVoxel reports that during the AMD Computex event, the company announced that their Ryzen Zen 2 CPU and Navi GPU will be in the next-gen PlayStation (which we unofficially have to call PlayStation 5 at the moment).
However, it will not use the GCN architecture. Instead, it will use a new one called RDNA, which will come with several advantages, such as:
- 1.5x performance-per-watt
- 1.25 performance-per-clock improvement over previous architecture
- New compute unit design – improved efficiency and increased IPC
- Multi-level cache hierarchy – reduced latency, higher bandwidth, lower power
- Streamlined graphics pipeline – optimized for performance-per-clock and high clock speeds
In short, the custom Navi GPU will be more efficient and powerful than an ordinary model, which sounds exciting and promising at the same time.
The RDNA will be the architecture for the next decade in AMD‘s upcoming GPUs, starting with the AMD Radeon RX5000 series, which will also be the company’s first PCIe 4.0 solution. The Radeon RX 5700 will launch sometime in July, with more performance than the NVidia GeForce RTX 2070, according to AMD, who will reveal more details – such as the pricing – on June 10, just on the doorstep of the E3. (AMD is also cranking up everything on the CPU front as well – unlike Intel, they don’t sit around. Instead, they evolve their technology big time.)
So AMD is giving it all for the hardware they make for Sony (especially how Lisa Su, the CEO of AMD, said that Sony has a „special sauce” for the PlayStation 5, whatever that means…), which will benefit us, the players, in the future.
Source: TwistedVoxel
Shit