We weren’t wrong about Project Resistance yesterday when we were guessing about it.
„At the Tokyo Game Show, Capcom unveiled a new type of survival horror set in the Resident Evil universe, Project Resistance (working title). This asymmetric online five-person multiplayer game combines both cooperative and competitive dynamics, with the opportunity for players to create their own survival horror experience. Four Survivors must work together to escape an insidious experiment and outsmart the twisted Mastermind behind the scenes. Capcom is developing Project Resistance in partnership with NeoBards Entertainment, utilizing the proprietary RE Engine […].
In each four-versus-one match, one Mastermind player tracks the four Survivors through a network of security cameras, staying one step ahead at every turn to prevent their escape. The Mastermind plots a deadly course by wielding a strategic deck of cards to create dangerous obstacles for the Survivors, such as summoning vicious creatures, setting traps, manipulating the environment, and weaponizing security cameras. He or she can also directly control zombies in play. Also, Mastermind players can even step into the trench coat of the towering, deadly Tyrant for the first time in franchise history. In turn, the Survivors must cooperatively work together as a team to fend off the Mastermind’s attacks and complete puzzle style mission objectives to escape the map before time runs out. Each Survivor possesses unique skills to help their team overcome the Mastermind’s challenges and survive the sinister experiment,” Capcom’s press release says.
On the game’s website, a few more details have been shared. „They secretly kidnap young people for data gathering. By forcing these youths into desperate situations, the Mastermind aims to gather valuable research data on how the subjects respond to fear. The Mastermind will not face the Survivors directly. Instead, they observe through the security cameras, setting traps to prevent their escape,” it says about the Mastermind. Each region of the game will consist of three stages. „When a Survivor takes too much damage, they will start dying. They will not be able to move freely while in this state, but a nearby teammate can revive them. If they fail to get help in time, they will respawn, but lose a chunk of time.” So you get a time penalty for dying.
The four characters. Samuel Jordan is in the Damage category with a lot of HP and an emphasis on melee combat. With his Dash Punch, he zips to the closest enemy and knocks his lights out, and with Fists of Iron, he utilises his boxing experience. January Van Saint is in the Hacker category – she can hack the cameras, or even disable them with the EMP so that the Mastermind has to use cards to fix them. Valerie Harmon is the Support character. With Survival Instinct, she marks nearby items and enemies, and with a special First Aid Spray, she can heal and buff nearby enemies for a limited period. Tyrone Henry is the Tank, with melee preference and a lot of defence – the Power Kick needs no explanation, and Rally boosts the teammates’ morale, which reduces their damage taken for a fixed period.
There will also be a closed beta on PlayStation 4 and Xbox One between October 4 and 7 (starting and ending both at midnight Pacific). You can register for the beta here. You need to be a Resident Evil Ambassador on PlayStation 4, or be an Xbox Insider on Xbox One. The game’s release date is unknown; it is in development for PlayStation 4, Xbox One, and PC (Steam).