Blizzard will strongly update the mobile Diablo Immortal after its launch – this is the game that blew in their faces a year ago…
While Diablo IV has the emphasis (and for a good reason: fans have been waiting for it for years), Blizzard revealed more details about Diablo Immortal, in development for iOS and Android, in a new post. The MMOARPG (action RPG) will have persistent shared zones, four-player dungeons, as well as full guild and social systems. „Last year’s demo revealed the Barbarian, Monk, and Wizard, playable in a streamlined dungeon experience. This year, attendees will also be able to take the Demon Hunter for a spin (or Strafe) through a slice of open-world gameplay through the town of Wortham and the outdoor zone of Ashwold Cemetary. We’ve added a new base game mechanic: Ultimate Abilities. All classes gain charge for their chosen Ultimate by using basic attacks. Once this charge has been built up, players can choose to augment their basic attack for a short time in a face-meltingly powerful display of strength, guile, or raw magical potential. We’re also sharing a first look at our equipment system, including the first batch of skill-altering Legendary items. Turn your Scorch’s burning fireball into an icy Frozen Orb, change up how Exploding Palm targets foes and dishes out damage, or transform deadly arrows into grenades when using Strafe,” the post says. There’s also a Q&A section with more details:
„Q: When will I be able to play Diablo Immortal?
A: We don’t have a release date to announce at this time. It takes significant time to meet the Blizzard quality level we’re aiming for, and we have a lot of ambitious goals for Diablo Immortal. Keep a close eye on Diablo channels for upcoming news and Pre-Register for testing opportunities here.
Q: Will there be microtransactions in Diablo Immortal? How will Diablo Immortal be priced?
A: We’re focused on building a great Diablo game first. That said, we know the business model is top of mind for lots of people out there and we’re taking the time to get it right. It’s too early to share details, but we want to make a Diablo game players love and to support it for years to come. We plan to achieve that by creating an ecosystem that accounts for and welcomes every type of player—from our most die-hard Diablo veterans to those who’ll be exploring Sanctuary for the first time.
Q: What will support for Diablo Immortal look like after launch?
A: Diablo Immortal is planned from the ground up for ongoing content and events. After launch, expect continued support and regular content updates including balance changes, new zones, dungeons, bosses, loot, additional stories, and even new classes!”, the post says.
Diablo Immortal has no release date or pricing announced yet.
Source: WCCFTech
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