Xbox Project Scarlett – The Redmond-based company believes that they have an advantage against Sony, whose next console, the PlayStation 5, keeps getting both official and unofficial news.
„We want – when you invest in Xbox – to know that you’re bringing that legacy content library with you [to the Xbox Project Scarlett]. It’s why we think we’ve got an advantage with Project Scarlett because our goal is that any game that runs on an Xbox One will run on Scarlett. You’re not porting [the game] to a different operating system; you’re not porting to a different graphics API [Application programming interface – the ed.]; you’re just running an Xbox game, right? So we hope that that’s a big advantage in terms of our initial content library,” Matt Booty, the head of Xbox Game Studios, told GamesRadar+ in an interview.
This is the reason why the Xbox One backward compatibility program was stopped in June: Microsoft wants to focus on the next-gen Xbox (which has no final name yet) to allow our peripherals and games to work with it. (And with that, you just have to put the old console away. The games will be supported by the new one.)
But let’s get back to the lack of information – on Twitter, someone was wondering about the lack of information regarding the Xbox Project Scarlett devkits (while the PlayStation 5’s keeps getting leaking – yesterday, we even saw the DualShock 5, too). Tom Warren, the senior editor of The Verge, has responded: „Hardly anyone has them, and they’re nowhere near final. That’s why you’re hearing a lot of nonsense about them not being powerful etc. Microsoft wants to surprise Sony this time.”
The Xbox Project Scarlett will launch in a year. Its pricing and release date are unknown at the moment.
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