GeForce Now – After Bethesda and Activision Blizzard, another publisher decided to not participate on Nvidia’s game streaming service.
It starts to get more and more ridiculous – after roughly four and a half years, GeForce Now started a month ago. Then, in quick succession, the two publishers mentioned a paragraph above announced their departure from the service (and with Activision Blizzard, at least we learned that it happened due to a misunderstanding – we wrote about it), and now, 2K Games is next, but we could call them Take-Two, as it’s their publishing label…
Let’s see what Nvidia wrote on its forums: „per publisher request, please be advised 2K Games titles will be removed from GeForce Now today – we are working with 2K Games to re-enable their games in the future.” The typical boring PR talk with facts and no explanation. At this point, we can’t point fingers at the publishers. Instead, we should look at the GPU-manufacturing company instead…
Perhaps the issue here is that Nvidia has quickly changed from a free beta to a paid membership tier service, which could have been an issue with the Activision Blizzard, Bethesda, Take-Two/2K Games triumvirate. (And even Square Enix and Capcom have removed a few titles from the list…) Several indie developers found their games to be on GeForce Now without their knowledge. (The system is good, though: you can stream games from several of your libraries, including Steam, from a strong cloud PC…)
Let’s see what 2K publishes then: BioShock series, Civilization series, Borderlands games, Mafia trilogy, XCOM, etc. So a few big IPs, without a doubt.
If Nvidia doesn’t get its act together, then they will be left behind – instead of big promises and goals, they should focus on the issue. It’s a slow decay at the moment.
Source: PCGamer
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