Glitches aplenty on consoles, and we have seen better on PC, too…
Mafia II: Definitive Edition launched on May 19 on PlayStation 4, Xbox One, and PC, as the updated (?) version of the PlayStation 3, Xbox 360, PC original. (Mafia III: Definitive Edition also launched on this day, which contains the base game plus all the DLC, but Europe seems to have one, namely Faster, Baby! missing, good job, Take-Two…)
The quality is horrible. The PlayStation 4 version, in particular, has glitches, disgustingly bad pop-in, and even the frame rate is sub-par. The first video gets no commentary, but the second one does: if you survive the magic seen in the garage (how did they do that…?), then aside from the texture issues, you get the alien lights, causing the frame rate to give up altogether. The third video has pop-in, which is fine to an extent, but not TWO STEPS away from you, and the fourth one brings back the facial glitch seen in Assassin’s Creed: Unity. We’ll continue after these videos…
2K Games (=Take-Two) didn’t respond to the quality yet, but it’s not Hangar 13’s fault (they made Mafia III, and they are also behind the Mafia: Definitive Edition remake). Instead, the remaster was done by D3t Ltd., who previously was in a supportive role for The Room or Shenmue III. This was their first remaster project, and it might have been the last, too. Let’s hope so.
However, there is no graphical tuning on the game if you put the original Mafia II disc from X360 into your Xbox One X. There’s no 4K resolution, and also no HDR. Microsoft could have allowed the same thing as on Steam: if you had the original, you should have received the update for free. Also, the PC version has several mods, such as this one. The Old Time Reality mod destroys the official remaster…
Mafia: Definitive Edition launches on August 28 on PlayStation 4, Xbox One, and PC. The consoles will get a physical edition – the same applies to Mafia: Trilogy, too.
Source: WCCFTech
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