The remaining PS3 Metal Gear Solid V community managed to fulfil Hideo Kojima’s dream: they’ve unlocked the secret ending, with complete nuclear disarmament.
Nearly five years have passed, and the players of The Phantom Pain have achieved what seemed unattainable: they have managed to work together to completely eliminate their nuclear weapons, making it the last milestone in Hideo Kojima’s large-scale masterpiece spanning generations.
Global nuclear disarmament. Hideo Kojima’s final ending, the Missing Link between his modern prequels and the plot of MSX’s original Metal Gear games. Now, however, the picture is complete: every piece of the puzzle is in place… And talk about generations: it took almost a full generation for players to close the Metal Gear saga, but they finally did. Loyal PlayStation 3 players have managed to get the nuclear weapons off their bases (at least on their platform) in Metal Gear Solid V: The Phantom Pain.
On Monday, YouTube user Steff uploaded the secret, final ending from the PS3 version of The Phantom Pain, which only opens when players have collaborated to disarm the latest nuclear weapon.
It wasn’t today that The Phantom Pain was released, and the Metal Gear Saga as a whole was almost opaque to most people who aren’t fans of the legendary series, so let’s take a look at exactly what happened now:
Metal Gear is a huge universe. The title refers tot he Metal Gear, a mobile weapons system that can measure a nuclear strike from anywhere without a pre-emptive strike or a counter-strike being possible against it, thanks to its terrible technological superiority. This weapon was a terrible vision of the atomic age, the nightmare which first appeared on MSX 33 years (!) ago. Metal Gear Solid V was the last Metal Gear game for the series’ father, Hideo Kojima, in which he sought to connect the earlier, modern prequels of the story with the plot of his early-career games, in which the world headed for global nuclear disarmament.
This thread was deftly smuggled into the game by the Master, as in the online component that can be played on the Forward Operating Bases (F.O.B.s for short), players can disarm each other’s nuclear weapons and give up and / or produce their own in the menu. So in close collaboration, though difficult, it is possible in Phantom Pain, the immediate predecessor to Metal Gear 1 and Metal Gear 2, to reach the beginning of the original story historically. With this huge commitment, the players have now closed an epic work that has been going on for 33 years, declaring that they understand and respect Hideo Kojima’s message. (Quite amazing how the developer communicates with its players!)
Nuclear weapons could be produced, stolen from other players’ bases, at the cost of hard fighting or nerve-wracking stealth missions, of course, which also meant that other players could even break into your own base. The entire F.O.B. game was quite a fun little addition, showing Kojima’s genius that people were able to take it seriously enough that they finally met the criteria of the Secret Ending, which were the following:
- You must have completed Mission 31.
- You must not own or be currently developing a nuclear weapon. If you have any nukes in stock, you must dismantle them.
- Certain conditions related to nuclear proliferation must be met on the regional server for your corresponding gaming platform (PlayStation®4, PlayStation®3, Xbox One, Xbox 360®, PC(Steam®)).
- All nuclear weapons on the regional server corresponding to your console or platform must have been dismantled. In other words, the amount of nukes on your platform’s server must be equal to 0.
(Konami announced the above terms back in November 2015.)
The political parallel with the real world is obvious, it is understandable what message Kojima conveys with this, but anyway, owning a nuclear weapon in the game is not exactly a good thing, it is not particularly good for the spirit of our hero, Snake. In any case, the game has now rewarded those who worked for a world without nuclear weapons – if only virtually.
The secret ending, by the way, wasn’t such a secret to players, shortly after The Phantom Pain was released in September 2015, it was already discovered among the game’s files. Incidentally, the secret ending appeared on PC, 3 years later, despite the fact that the number of weapons could not be reduced to zero there.
Still, now it looks like V has done the task entrusted to him on PS3 … Good job, boys and girls!
Source: DualShockers
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