The narrative director of Halo Infinite says he understands the frustration of the fans and promises to hear the voice of the community.
The community’s claims do not fall on deaf ears.
Microsoft and 343 Industries are in damage control mode after the demonstration gameplay of Halo Infinite of last week generated mixed reactions from the community. Now it has been Dan Chosich, narrative director of the game, who has gone out to try to restore confidence to fans, by ensuring that he knows how fans feel and commit to delivering a product worthy of the franchise’s legacy.
„I want to live up to the legacy that Bungie left” -says Dan Chosich.
I’ve been in your shoes. I know what it’s like to have expectations built + feel let down. I want you to know your voice matters + is heard. You’re not falling on deaf ears. I always want to live up to the legacy that Bungie pioneered. I personally care a lot about honoring that.
— Dan Chosich (@DanChosich) July 25, 2020
“You have taken the initial reaction to halo infinite and all this excitement and you made a mockery out of the game with sh***y textures and worse lighting effects that’s your new engine?? 5 years for this?” a follower asked several members of the studio on Twitter, to which Chosich replied: “I’ve been in your shoes. I know what it’s like to have expectations built + feel let down. I want you to know your voice matters + is heard. You’re not falling on deaf ears. I always want to live up to the legacy that Bungie pioneered. I personally care a lot about honoring that.”
Halo Infinite was the flagship game from the live Xbox Games Showcase last week, and the gameplay demo of around 10 minutes left many concerns about the game’s visuals. In fact, graphics experts have taken part in the debate to explain why the title looks like this.
Of course, Chosich is not the first to try to calm the waters. Aaron Greenberg , boss of the marketing area of Xbox stressed that what we’ve seen is a project in development, while Chris Lee , head of 343 said something similar. “We are definitely still fully in development, there are things to polish and tweak, that the studio is working on to show fans the true potential of our experience later this year.”
Halo Infinite has no release date yet, but it will debut before the end of the year on Xbox One, Xbox Series X and PC.
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