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Jim Ryan: Cross-Gen Support Is The Right And Rational Thing

Sony Interactive Entertainment’s president and CEO seems to have backtracked from yet another comment.

We still remember how Ryan told GameSpot about four years ago at E3 that he doesn’t think that backwards compatibility is necessary… and in the summer months, he stated that Sony is believing in generations, and it’s time that the players receive experiences that are only available on PlayStation 5. After that, it was highly surprising to see Marvel’s Spider-Man: Miles Morales and Sackboy: A Big Adventure get BOTH a PlayStation 5 and a PlayStation 4 version (and it also applies to Horizon Forbidden West).

„We do feel that we have a responsibility to that very large community, and an opportunity to carry on making great PlayStation 4 games for as long as the need is there. And I think that is the right thing to do, it’s the rational thing to do, and I think you will see a tail with [the] PlayStation 4 that you did not see with [the] PlayStation 3. But that said, as time passes, you’re going to see more and more emphasis on PlayStation 5 development and the PlayStation 5 SKU will be the lead SKU,” Ryan told EDGE – the interview was quoted by WCCFTech.

Demon’s Souls remake. Ratchet & Clank: Rift Apart. These are the two games that are confirmed to be exclusive to the PlayStation 5, and Gran Turismo 7 might join them. Still, Ryan’s comment doesn’t feel that honest: he could have said that their strategy was changed recently.

Instead, having this rational, right decision comment feels somewhat offputting by the head of PlayStation. And it’s not the best idea to go cross-gen. For example, Sackboy: A Big Adventure’s PlayStation 4 port isn’t running that well, according to Digital Foundry’s technical analysis that we discussed recently…

Source: WCCFTech

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