THQ Nordic, one of the publishing arms of Embracer Group, defends Experiment 101, as they think it’s not a big deal that the game’s base resolution isn’t that big on PlayStation 5.
Regarding Biomutant‘s PlayStation 5 resolution, we have talked about before here. We’re not going into detail about what has happened so far. The studio won’t run the game on native 4K on the PlayStation 5, but regarding this, Experiment 101 wrote under the embedded video below that they will publish more information about this resolution deal. Still, not everyone took the news kindly, attacking THQ Nordic, Experiment 101, and Biomutant.
However, let’s not forget that the game itself wasn’t planned to be a game on the PlayStation 5 and the Xbox Series: this title, using Unreal Engine 4, was planned all along for PlayStation 4, Xbox One, and PC, and the studio was outright honest about how Biomutant won’t be native 4K on the new Sony console, even though they could have shoved it all under the rug (similar to what CD Projekt RED did in December regarding Cyberpunk 2077, whose performance on the 2013 consoles were… let’s just say, unacceptable at launch).
Here’s what THQ Nordic wrote as a response to the backlash: „We are not AAA and the studio behind Biomutant consists of only 20 people. They have been working very hard on this game for the last [at least four] years – you don’t have to like the final product but please don’t question their skill or dedication to the game. We can’t believe that we have to say this, but please don’t attack or make fun of other people. Online or in real life.”
Biomutant will launch on May 25 on PlayStation 4, Xbox One, and PC. In the second half of the year, the PlayStation 5 and the Xbox Series will also receive a native version.