One of the game’s designers had a few interesting thoughts to explain why the fifth instalment in Forza Horizon is a cross-gen title.
„Well, since [Forza] Horizon 3, we have already been on PC, and that means that we’re already used to delivering a game on a whole range of system specifications. So having to have the game work on Xbox One, Xbox Series consoles, PC, isn’t that different.
I think having to support the Xbox One consoles is the same amount of effort as it is to support a lower spec PC. We’re feeling pretty great about all versions of the game, to be honest,” Mike Brown, the principal game designer of Forza Horizon 5, told Eurogamer.
Brown also talked about why Playground Games decided to choose Mexico as the game’s location: „And Mexico as a country – it’s almost like the whole world in one country, because you have volcanoes, snowy mountains, canyons, jungles, rolling hills, ancient cities, like really modern beachfront hotels, various flavours of the desert. And all that comes together to create an open world that is just so much fun to explore – every area you go into, you’re seeing new things, experiencing new things.
Then you add on top of this incredible, diverse open world the fact that Mexico has this culture that’s known and loved all over the world: the art, the music, the people. I think we ended up in a place where there just couldn’t have been a more exciting option for the Horizon festival,” Brown added. (We wonder if they will include the border wall…)
Forza Horizon 5 will launch on November 9 on Xbox Series, Xbox One, and PC (and yes, you can find the game on Steam, too).