Marvel’s Avengers: The Developers Don’t Want To Be Bullied

Over the weekend, we reported that Marvel’s Avengers had failed to deliver on its promise at E3 2019, but also in one of the last blog posts before its release last August. There would be only cosmetic microtransactions. However, now some directly affect gameplay in Marvel’s Avengers that shows how the live service model isn’t that successful. It led to critical voices (rightfully, might we add…), as this scenario was never supposed to happen.

 

However, judging from the action-reaction thought process, they have themselves (or perhaps the overly money-hungry Square Enix, who are spending money elsewhere for no reason…?) to thank for the situation.

The game’s failure (because it underperformed in sales) may be what Crystal Dynamics and Square Enix are trying to overcome. Still, Marvel’s Avengers is not that different from Anthem, which has also failed (at Electronic Arts, not Square Enix). No official reaction has come yet from either the developer or the publisher (the latter prefers to pay Denuvo’s DRM license fee for games where it no longer makes sense; for instance, there’s a game that is scandalously bad and will never be updated, and yet, it still has it).

However, Crystal Dynamics provided a statement on Reddit: “We appreciate the Marvel’s Avengers community and want to foster an open and healthy dialogue with you (for both criticism and praise). However, harassment is not tolerated. Decisions at the studio are not made by one person; they’re made by a group of studio leaders. We welcome feedback, but it’s inappropriate to target, threaten, or personally attack our community team.

They are here to champion your concerns and give voice to them. Help us keep conversations civil and productive while we continue to work toward making Marvel’s Avengers an entertaining experience for you,” the studio wrote.

So it seems that it was the publisher’s move. It wasn’t precisely player- and consumer-friendly, though…

Source: PSL

Spread the love
Avatar photo
Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

No comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

theGeek TV