The Japanese company, PlatinumGames (which has recently openly stated that it’s starting to focus on live service games) has invited Microsoft to a waltz.
IGN Japan interviewed Atsushi Inaba (PlatinumGames’ CEO, who was promoted in December) and Hideki Kamiya (Resident Evil 2, Devil May Cry, Viewtiful Joe, Okami; and under PlatinumGames, he directed Bayonetta, The Wonderful 101 and Project G. G.). Kamiya stressed that this year’s Nintendo Switch-exclusive Bayonetta 3 (which is once again funded by Nintendo) would feature many new elements, most of which we haven’t seen in the previous two instalments of the series.
He also responded to rumours that the big N had put creative constraints around the game, and he had to consider these. According to Kamiya, the rumour simply isn’t true; it’s just that the third act of Cereza’s story will feel different from the first two, though he didn’t elaborate on what he meant. He probably won’t talk about it (there’s a good chance Nintendo would reprimand him…). If you’ve played the previous episodes, you’ll be quickly entertained, but you don’t have to play them (although Kamiya does suggest you do). Those unfamiliar with action games will have game mechanics that will make Bayonetta 3 enjoyable for them, too (so beginners have nothing to fear).
Then Scalebound, which was an Xbox One exclusive until early 2017, when it was cancelled, was brought up in the interview. Both Inaba and Kamiya have said that if the Redmond-based company gave PlatinumGames another chance, they would indeed finish the project (but then for Xbox Series, as we jumped a console generation since). And this isn’t the first time we’ve heard something like this from the Japanese studio, so it isn’t up to them…
Here we wonder what has been holding Microsoft back so far from a possible reboot of Scalebound. If the developers themselves have openly offered the possibility on several occasions, perhaps PlatinumGames hasn’t kept up with Microsoft’s expectations…? Who knows…
Source: WCCFTech
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