Things have been slowly changing around 343 Industries, but the latest Halo game can’t be ignored, especially after the studio postponed its second season in January.
Let’s start with Andrew Witts’ departure. The developer, who previously worked as Halo Infinite’s multiplayer lead, took to Twitter to announce that he was no longer with the studio: “Today was my last day at 343 Industries. It’s been an honour leading the multiplayer design team over these years. Thank you to all Halo fans for your feedback over the years. We made this game for you. [I’m] going to take some time off to relax and recharge, but I’m excited about what’s next!” We don’t know exactly where he’s going next, but it’s worth noting that he was one of the designers of the core gameplay for Rainbow Six Siege…
343 Industries has announced on Halo Waypoint that they need more time to complete the cooperative campaign. They are progressing nicely, and in the meantime, they haven’t forgotten about the second season, which will be called Lone Wolves. It will star Sigrid Eklund and Hieu Dinh, two Spartans. They didn’t forget about the Forge mode (the mode used in Halo games to create your maps and game modes, and yes, the game launched without it at the end of last year!)
“We’re making great progress on Campaign network co-op. And to be clear, this work has been occurring in parallel to Season 2 work, as has our work on Forge. But the reality is that it’s going to take more time to land a high-quality, full-featured 4-player network co-op experience in the massive, wide-open world of Halo Infinite. We’re also committed to a great 2-player split-screen co-op experience on all Xbox consoles, from the original Xbox One through Xbox Series X—and the non-linear, wide-open sections of the Campaign present some big challenges for split-screen that have taken us more time to solve. This means that we will not ship the Campaign network co-op on May 3rd, at the start of Season 2. But we are still aiming to deliver Campaign network co-op later in Season 2, and we will share a release date for that and split-screen co-op as soon as we can,” the studio wrote.
So they aren’t giving up.