After 6 Years, The Warcraft: Lord of the Clans Fan Remaster Is Ready! [VIDEO]

While Activision Blizzard has reportedly scrapped a World of Warcraft mobile MMO (made in partnership with NetEase, which we wrote about in more detail), a fan is putting together a worthwhile game from a cancelled project…

 

In the 90s, a Warcraft game was in development far from the usual RTS genre but was a point-and-click adventure game (such as the Monkey Island series). It was never finished, but in 2016, a half-finished Warcraft: Lord of the Clans was leaked, which was incomplete. It was playable, but it had shortcomings: scenes were low-res, sounds were not well-timed, and some scenes were missing altogether.

IndieRetroNews first reported that a fan had spent no less than six years (!) remastering the scenes to make the experience somewhat better. DerSilver83, who spent quite a lot of time on the Warcraft: Lord of the Clans remaster, also wrote a blog post about it: ” I have been working on it for the last six years, and in that time, I have done almost all I can do within a reasonable timeframe to complete and enhance the cutscenes. For me, the game is very much enjoyable now, and I see no real use in enhancing the cutscenes any further.”

He removed the artefacts that appeared following compression for all the low-resolution scenes (which were hand-drawn), and some frames and assets had to be redrawn using Adobe PhotoShop, which was also not an easy task. A few extra scenes were also created for more dynamic gameplay, and the sound is synced. Missing sentences were filled in by DerSilver83 using TTS (text-to-speech) based on the original script, and continuity errors that appeared here and there in the scenes were removed.

The original files are required for the remaster, but Activision Blizzard is not making it easy to find them due to DMCA takedowns (if we linked to them, the complaints would come). However, if you have them, you can find the remaster files here.

Source: VG247

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