Inon Zur says the game will be huge (but let’s be honest, that’s what we expect from Todd Howard…).
Zur, a well-known Israeli-American composer, was interviewed on the Nikhil Hogan Show on YouTube. We’ve almost certainly heard his work before (some games include Baldur’s Gate II: Throne of Bhaal, Fallout 3, Dragon Age: Origins, Fallout: New Vegas, Fallout 4, Dragon Age II, Dragon’s Dogma, Fallout 76), so it’s no wonder that his work will appear in Howard’s next game. (The motif that appeared in the 2018 teaser was already excellent…)
Regarding Starfield, Zur said: “Starfield is a deep game. It’s a philosophical game. It’s a game that will consume a lot of… if you want to play Starfield, it’ll consume a lot of your being. I believe that after Starfield, you will be a bit of… I wouldn’t say changed person, but it will give you another perspective. Maybe a more profound view of your whole being. In terms of size, Starfield is a vast game, at least twice as big as Bethesda’s most significant game ever. So it’s enormous. But it’s not only that. The premise of Starfield and the courage to ask questions and try to answer them stand at the core of Starfield.
It’s more than just another shooter or another RPG game. Starfield takes a very courageous step into a realm that is more philosophical. It’s not about how it looks. It’s not about how the gameplay is; although they’re also incredible, it’s not about that. It’s about the story and the ability to write your own story within Starfield’s story. In your ability to ask questions, seek their answers, and maybe get them.”
Starfield, the first new IP from Bethesda Game Studios in over two and a half decades (!), will be released in the first half of 2023 for Xbox Series and PC. Bethesda is part of Xbox Game Studios, so that it will be available on Xbox Game Pass from launch day. By that time, the family plan of the subscription might be rolled out, which will likely be called Friends & Family (we wrote about it recently).