According to the lead developer of Cyberpunk 2077, “the cop system as well as vehicle-to-vehicle combat” is getting a complete overhaul.
Cyberpunk 2077 patch 1.6 has arrived, bringing some significant changes. All this was indeed due around 18 months ago, around launch, but let’s not be insatiable: the point is that the game is slowly becoming playable. Things like the transmog system and the ability to edit your look in the ripper dock are great but inevitably feel like they should have been in Cyberpunk 2077 from the start.
That Keanu Reeves is returning in the Phantom Liberty DLC is also great news.
But one of the best things that lead developer Gabe Amatangelo said during his presentation of Night City Wire: Edgerunner’s Special wasn’t related to the add-on or the patch that’s just been released. Instead, it’s about cops and cars.
In fact, Cyberpunk 2077 is not a GTA, but even with that, what the police produce in the game is pretty depressing. They can appear out of nowhere and teleport, but they can’t take a U-turn? Even when you’re in their immediate vicinity, they won’t chase you with cars; they’ll run after you on foot instead… not only is it ridiculous, but it simply discredits the game’s otherwise lavishly constructed authentic world. It’s as if the AI can follow a set pattern but has difficulty deviating from it.
Inevitably, it feels as if the coding for police pursuit has simply been left out of the game.
Some improvements have been made in the meantime, but there finally seems to be some hope on the horizon for an actual solution. Regarding the future of Cyberpunk 2077, Gabe Amatangelo said that “a complete overhaul of the cop system as well as vehicle-to-vehicle combat” is in the works. And maybe it’s just me reading too much into it, but the “vehicle-to-vehicle” combat sounds like it could be chased not just by cops but by other gangs, possibly just angry citizens in the open world, not just under scripted scenery.
I know it’s just a throwaway line in a 25-minute presentation, but it’s as interesting as anything else we’ve heard. I think it’s because Cyberpunk’s flaws simply bothered the majority less than the fact that the game just wasn’t finished. The missing piece of the AI seems like just another piece of the Cyberpunk 2077 puzzle waiting to be implemented.
When is this update coming? It hasn’t been announced yet, but the very fact that it has been announced is good news, another step towards finally making an incomplete game whole.