DOOM Eternal: Bethesda Reacts To Mick Gordon’s Post!

Bethesda was a bit slow to respond to Mick Gordon’s summarized post, in which he defended himself after a Reddit post…


We’ve already written about how Mick Gordon, the composer of DOOM Eternal, was screwed over (not given enough money and respect) and how Marty Stratton, the producer in charge of the game, and Chad Mossholder, the other music director (responsible for the sub-standard soundtrack), didn’t respect Gordon’s ideas and expectations. (Gordon responded to Stratton’s Reddit post nearly two and a half years after the game’s release, but that’s beside the point.)

Here’s Bethesda’s reaction: ” The recent post by Mick Gordon both mischaracterized and misrepresented the team at id Software, the development of DOOM Eternal, Marty Stratton, and Chad Mossholder with a one-sided and unjust account of an irreparable professional relationship. We know all the details and history in this matter and unequivocally support Marty, Chad, and the team at id Software.

We reject the distortion of the truth and selective presentation of incomplete “facts.” We stand ready with documented evidence to disclose in an appropriate venue. The statements posted online have incited harassment and threats of violence against Marty, Chad, and the id Software team. Any threats or harassment directed toward members of our teams will be met with swift and appropriate action to protect their health and safety. We remain incredibly proud of id’s previous collaborations with Mick Gordon and ask that fans refrain from reaching conclusions based on this account and, more importantly, from attacking any of the individuals mentioned on either side,” Bethesda wrote.

Okay! We’re curious about Bethesda’s evidence. Gordon also showed emails from 2018 (and even then, it was such an unfulfillable expectation to write complete songs for tracks that didn’t yet exist) and took pictures of the monitor instead of using Print Screen. It’s not that easy to Photoshop that…

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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