PlayStation Studios Family Now Has 20 members: Firewalk Studios Joined

Sony Interactive Entertainment has announced that they have acquired ProbablyMonsters, the studio currently working on a AAA multiplayer game.

 

Hermen Hulst, head of PlayStation Studios, wrote on the PlayStation Blog, “I’m excited to announce that we’ve expanded our relationship with Firewalk Studios and are thrilled to welcome them to PlayStation Studios. Firewalk is home to a remarkably talented team of creatives who have launched some of gaming’s most outstanding experiences. They’re already hard at work on their first original AAA multiplayer game for PlayStation. Since announcing our publishing partnership with ProbablyMonsters and Firewalk in 2021, we continue to be impressed by the team’s ambitions to build a modern multiplayer game that connects players in new and innovative ways. The studio shares our passion for creating inspiring worlds grounded in exceptional gameplay, and we want to continue to invest in their mission. We’re excited for Firewalk to bring their technical and creative expertise to PlayStation Studios to help grow our live service operations and deliver something special for gamers.”

The publishing deal was announced two years ago, in April 2021, so the two years since then would suggest that the as-yet-unannounced game could be ready soon for PlayStation 5 and PC. Tony Hsu and Ryan Ellis, the head of Firewalk Studios and the game’s director, respectively, have also posted a statement: “Every once in a while, you get to have an adventure. Over five years ago, we jumped to set up a new studio and build a new intellectual property from the ground up. Recalling our favorite times with games, we founded Firewalk Studios around the idea of delivering memorable moments—those fantastic, had-to-be-there times shared with other people. Our goal is to provide those shared moments of joy to players worldwide. Building a new studio at scale has been incredibly exhilarating and relentlessly daunting. Fortunately, we’ve been supported by great partners throughout—ProbablyMonsters helped turbocharge us in setting up the studio, and Sony has been supporting our project and creative vision from the beginning.

We’ve assembled some of the most inspired talents in the industry to deliver awe-inspiring new worlds and experiences filled with the excellent core gameplay. The excitement of building something new for players has thoroughly energized the team and our partners, and we’ve been playtesting every day. Today we’re taking the next natural step and joining PlayStation Studios. We’ve worked closely with Hermen and the very talented team at PlayStation for years, helping to make our new game even better. To join PlayStation Studios is to formally become part of a family that has produced many of the most storied games of our age, and we are honored. We want to thank everyone who’s supported us along the way and those looking forward to our future. It’s been an incredible journey, and we can’t wait for the next chapter in this adventure.”

When will Microsoft complain about this acquisition?

Source: Gematsu

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