A technology used by the mod is in the game, but it’s a rival solution.
The state of Star Wars Jedi: Survivor is almost as bad as Cyberpunk 2077, but it’s not that the game is unfinished; it’s more of a performance issue because even on a top-of-the-line machine (relatively new Intel i9 processor, Nvidia GeForce RTX 4090) when it’s choppy and laggy, you can legitimately ask the short but pointed question: WTF?
Respawn Entertainment’s game has upscaling technology, but it’s from AMD because it has FSR. But what if we could take it from the competition? Nvidia’s DLSS is similar, but it’s not currently in Star Wars Jedi: Survivor. A modder has made it happen. PCGamer reports: in the video below, PureDark can barely run the game at 40 FPS at first, but he brings up a menu, activates DLSS Frame Generation, which is used for upscaling, and the algorithm makes the experience almost instantly buttery smooth.
The problem is that the modder doesn’t know if he wants to release the mod. Currently, it is only for demonstration purposes, but as a result, someone will release a mod using Nvidia’s Deep Learning Super Sampling soon. We’re already on version three of DLSS, as with the release of the RTX 4000 cards late last year, this version was released, which also rolls the graphics up from lower resolutions without any overload.
We wrote recently about Star Wars Jedi: Survivor that Electronic Arts and Respawn Entertainment have apologized for the PC performance. We’ve also read from them that there is no instant cure for proper performance. It’s gotten to the point where even Digital Foundry is bashing it: the title of their analysis of the PC version says it all: “Worst AAA PC port of 2023… so far”.