It should make it easier to use Sony’s virtual reality headset on PCs in the future.
The PlayStation VR2 has been available for two and a half months, and Sony hasn’t given us any sales figures (although we would have expected them in their quarterly report!), but what goes around comes around. Until then, however, there are other developments around the VR headset. Unlike the Meta Quest, it’s much more complicated to use Sony’s device on a PC, but we’ve already taken the first step toward success. On the NeoGAF forums, a thread has popped up about a hack into the PlayStation VR2 hardware authentication.
iVRy posted a picture of it on Twitter, and he is well-versed in virtual reality, having created a Steam app to force VR headsets to be used in applications. The people who did the hacking refuse to talk publicly about how they achieved it (Sony would almost immediately file a lawsuit…). Still, iVRy did say this much that the PlayStation VR2 system is pretty closed and that Sony could still lock them out if Sony changes the peripheral authentication on the PlayStation 5. Still, he doesn’t think there’s much chance of that happening because they should be encouraging the company to do so because, right now, it only allows the consumers to use the headset on a PC.
The headset could get some sort of compatibility driver, like the DSX and DS4Windows that came out before. These can be used to use PlayStation controllers in unsupported games (like the first Overwatch). The PlayStation VR2 does not have such a driver, and it takes time to create one, as the team needs to reverse-engineer the USB protocols. It is complex and requires a lot of guesswork, plus they would need expensive hardware. The whole idea could be upset if Sony publishes an official driver for PlayStation VR2 for VR games (such as the first-gen PlayStation VR’s titles!) other than the PlayStation 5.
We’ll see if iVRy or Sony are the first to release a toolkit for PlayStation VR2 PC support…
Source: WCCFTech
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