Fortunately, Ascendant Studios’ game (a fantasy FPS with magic) has not been delayed until 2024, so Electronic Arts, which is splitting into two (EA Sports, EA Entertainment), will be able to profit from it this year.
The plan so far was to release the current-gen game on July 20, but the developers need a little more time. Studio founder Bret Robbins announced the delay on the Ascendant Studios website, saying, “Hey Battle mages, your reactions to Immortals of Aveum over the past few weeks have been incredibly inspiring—from our trailer at the PlayStation Showcase, and the recent hands-on previews, to the latest gameplay reveal, and being named one of the most anticipated games from Summer Game Fest. It’s been amazing.
As you know, this is our first game as a self-funded independent studio. We set out five years ago to ambitiously make an original magic first-person shooter in a new fantasy world. Along the way, we worked through a pandemic, built a new team, developed on Unreal Engine 5.1, and pushed the boundaries of what we thought was possible. Now, the finish line is in sight.
The recent feedback on the game proves what we already felt: Immortals of Aveum is special. We will take a few extra weeks to realize our full vision, making our new launch date Tuesday, August 22. This will give us time to polish the game further, finish optimizing all platforms, and deliver a strong launch. We owe it to ourselves and to you to get this right. Stay tuned for more info about the game in the coming weeks, and thank you for participating in this journey with us!” Robbins wrote.
So there’s not such a significant delay this time either, because you can wait a month. So Immortals of Aveum will be out on August 22 for PlayStation 5, Xbox Series, and PC (Steam, Epic Games Store), and knowing the publisher, 100% to be loaded with Denuvo). You’ll have to get used to not all games will be out on PlayStation 4 and Xbox One anymore.
Source: Gematsu
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