The Xbox Series X and Xbox Series S can once again be excellent emulator machines, and mainly because of the low price of the latter, it’s no wonder that we can use Microsoft hardware for such purposes.
Released in November 2020, the two Xbox Series consoles are not only suitable for running Xbox games (because Microsoft, unlike Sony, is trying to provide backward compatibility back to the first Xbox), but they can also be used to emulate games from other older platforms using UWP (Universal Windows Platform, also found on Windows 10) emulators. However, Microsoft stepped in and made it impossible to run the emulators in retail mode (the default mode the console runs in).
Then came the trick of playing in developer mode, but you must have an account and the associated costs. In the video below, MVG (Modern Vintage Gamer) explains that running emulators in retail mode is possible, as the UWeaPons Store has developed a new trick. The team that previously worked on UWP emulators has once again implemented a loophole to make retail versions of emulators directly available from the Microsoft Store. You have to pay for it on Patreon, and since there is money involved, chances are that Microsoft will react to the case…
We’re not talking about 8/16-bit platforms (the NES, SEGA Master System, SNES, SEGA Genesis/Mega Drive foursome can run a potato today with a little exaggeration); we’re talking about much more modern consoles. Think Nintendo GameCube, Wii (Dolphin emulator, not available on Steam), and Xbox 360 (Xenia); you need relatively more powerful hardware to run them.
On the Xbox Series S, it might seem odd to be running a game from a rival console company that is still on the market, but why not if it runs well? Of course, we could go into the legality issue here, but it doesn’t make much sense, especially if the game in question hasn’t been made into a new version for any of the platforms currently available…
Source: WCCFTech
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