The Assassin’s Creed enjoys higher priority at Ubisoft, which allegedly led to the cancellation of the sequel to Immortals: Fenyx Rising. Ubisoft plans to focus on its established, high-revenue brands in the future.
VGC recently reported that, according to their sources, Ubisoft halted the development of the sequel to Immortals: Fenyx Rising, which would have been based on Polynesian mythology. Since then, Ubisoft has responded to the news, and a journalist has provided new information on the matter.
A representative from Ubisoft acknowledged to VGC that “as part of our global strategy, we are reorganizing and reallocating some of our creative teams and resources within the Quebec studio to other, yet unannounced projects.” They added that this strategy is “focusing on our biggest brands,” but they are not making any further announcements at this time.
This statement is particularly noteworthy considering that Ubisoft has been known to double down on its successful franchises in recent years due to financial difficulties, such as Assassin’s Creed, which had multiple new releases announced in the past period, but now they are talking about “unannounced projects.”
Stephen Totilo, a journalist at Axiom who spoke with several Ubisoft employees, thinks it’s possible that many developers are being redirected to other, unannounced projects. But he understands that most of them expect that they will have to work on the Assassin’s Creed Red project, as it is the most important to Ubisoft. The AC Hexe also enjoys similar priority. According to Totilo, the developers saw Immortals 2 as a great promise.
Currently, numerous Assassin’s Creed projects are in progress at various Ubisoft studios. The existence of ten projects was known at the beginning of the year, including the remake of Black Flag. AC Red, set in feudal Japan, is expected to be released next year. The first to arrive, however, will be AC Mirage, bringing back the stealth gameplay mechanics of the classic entries.
This is not the first instance of Assassin’s Creed overshadowing another franchise. The Prince of Persia series was not continued earlier because Ubisoft found the two series too similar, and the Assassin’s Creed franchise generated much larger revenue.
Source: VGC
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